ftl drone recovery arm hacking. 4) Hacking. ftl drone recovery arm hacking

 
 4) Hackingftl drone recovery arm hacking  Costs Loot System Map

Does Drone Recovery Arm augmentation allow me to use recover Hacking drones on enemy ships that I destroy? Drone Recovery Arm augmentation description: Non. More ions help if you have a Drone Arm. Notable mentions, although not due to being in a specific combo: Weapons Preigniter is amazing, I've only had it once it was a dream, but at the start of a game I'm always looking for the three I mentioned first and the FTL scanner thing which says what's up with nearby nodes. Stealth A is considered one of the best ships in the game. If you jump before you Hull Repair Drone disappears you will get the drone part you used for. This trick similarly has also quite steep cost of going into battle not fully repaired, with hull drone equipped and negligible benefits because of what FDru said: Drone Recovery Arm means you'll have a surplus of drone parts anyway. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This guide assumes that you know how to play FTL and know the basics and can beat the game on easy or normal, but are struggling. Use the HRD and let it repair twice then jump before it repair a third time, the DRA will give you back the drone part you just used. Instead of rushing, it is. I usually fill out my 3 drone slots with a defence 1 and 2 beam/combat/fire 1 drones to give me more combat flexibility. ago. It's mostly only useful if you're trying to run multiple offensive drones as your main form of damage. Also, random unrelated thing. - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. 1 Answer. Get a Defense Drone Mk I, which is best at protecting the small Engi cruiser. of course, you might get a drone recovery arm, but you can never count on it, and drone parts are very expensive, meaning that you will spend scrap on drone parts that could be used for upgrades. The drone combination is always the same during the battle, so it might be worth jumping away if you get something really bad like that. Drone Recovery Arm, Repair Arm, Scrap Recovery Arm. You only need to find other weapons so you can stop spending drones against every enemy. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias. It's often not worth the scrap until later in the game. Drone Recovery Arm, Explosive Replicator, Zoltan Shield Bypass are interesting options on some ships. Only 50% chance to kill an attacking drone, and the reload is too long to protect against hacking or boarding drones. CryptoAnyway: Drone Recovery arm + Hull Repair Drone: These give you the opportunity to heal 3 hull damage each ftl-jump (on the fourth the drone is spent) for free. This is especially powerful with a clone bay. about how to keep the thing from "jumping", the flagship has three phases, the first phase, the drone phase, and the super shield phase. Drone offense is a very circumstantial build; due to the high consumption of droneparts, a drone recovery arm is very much required, on top of having ions for ionchaining. You're right. With the Zoltan A ship, I got past the fist stage of the flagship relatively easy but got absolutely destroyed by the second phase. Teleporter is. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. Then the beam laser. That might seem overpowered, but consider this: the Drone Recovery Arm recovers drone parts 100% of the time (except Boarding Drones I believe), which basically allows you to deploy them with absolute impunity and. The one thing it can't do is destroy a ship like a weapon. Most known for being the foundation Multiverse is built upon, it's more or less a modding API that tries to open up parts of FTL that are normally hardcoded. You will need to visit a store, which may be marked on your sector map, if you are close enough to one. In short, my normal FTL strategy has worked pretty well against the Hard/Advanced flagship. What is this nonsense with Drone recovery arm, not recovering Hacking. 01 on Jul 7, 2016 Updated to v1. I am a big fan of drones. v 4. Of course, the downside is using twice the drone parts and drone slots. Actually already having something like a Hull Repair drone or a DD II in storage makes it a lot more likely I go for the system at a store. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. The Defense Scrambler is much more expensive at arond 80 scrap, but allows for free Hacking and missile use, which, naturally, pairs really well if the ship that. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasIt good idea to not sell them early on. Add a Comment. If you're doing a heavy drone build, get Drone Recovery Arm. since you can live off the land and still end up selling / leaving some behind most runs Any crew other than zoltan. Yeah, Anti-Personell, Boarding and Repair Drones aren't recovered. ago. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . 2 power combat augment. This event can occur only once per sector. The Defense Scrambler is much more expensive at arond 80 scrap, but allows for free Hacking and missile use, which, naturally, pairs really well if the ship that. Each deployment costs one drone part. - Drones don't appear to be selectable - Drone bay doesn't appear to be selectable. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. It's awesome. Ions go with ions. Do whatever you want, I'll just play without recovering drone parts from hacking drones. Add a Comment. Hacking, cloaking, drone control with defence drone are the most common defences. ago. Anyway, I don't care anymore. hacking uses a drone , if you already use drones and dont have a drone recovery system then that can be a problem , or at least it was for me. We need more drone parts to speed up our repairs. And like my previous game, the rebel flagship used hacked and fu**ed me up ! The previous game it hacked my weapons system. Probably not worth picking up in, say, Sector 7. v 4. 3: Code clean-up and. FTL is as it stands pretty well balanced in my opinion (with a few exceptions). Hacking to take down the flagship's shields. For the most part, the experienced players agree though. CryptoDrone offense builds are still strong, but they also still require the most pieces to fall into place compared to nearly any other kind of build so they are pretty high RNG - it's easier to get hacking and a good beam then it is to get a bunch of drone schematics and a drone recovery arm. Reply More posts you may like. 4: Removed redundant images. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "What combo of systems are your favorite?" - Page 3. If you're good at saving them, here are some upgrades to look out for:No, boarding and ion intruder aren't recovered also. * Zoltan Shield Bypass - Oh, wow. But no, the arm wont recover it. It's absolutely essential in any drone-centric strategy, but most of the time I just end up spending a ton of scrap on drones instead. 252h in and I still didn't know that the outcomes for going to that quest beacon without specific equipment aren't worth it. )Pre-AE, your basic ways to break shields are with a bunch of fast lasers or a bunch of ions. Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. This means they are somewhat limited, but can be very good when combined with EMP weapons. Given its relatively cheap cost, the benefits of a Drone Recovery Arm can sometimes outweigh other augmentations, including the Automated Reloader, Shield Charge Booster, either of those previous two when stacked, Stealth Weapons, and. In the rare rare case you get drone recovery arm, this becomes quite advantageous, because if the ship isn't destroyed, you can recuperate the hacking drone too. No, boarding and ion intruder aren't recovered also. 29. The partially used repair drone will be collected by the Drone Recovery Arm and you'll have your drone part credited back. It takes a bit of practice, but it's incredibly useful. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. Scrap recovery arm Drone recovery arm -> Drone control Defense/Hull repair drone Reverse ion field Least common purchases Any weapon. FTL Navigation - 3. but if you can make it work with the drone recovery arm, its basically priceless. Hard to get but worth it. It doesn't cost that much. You will want to build a drone recovery arm. So, what you can do is attach your Hacking Drone to the enemy weapons, and wait until the laser fires, then engage the Hacking. And AGAIN at the. The Drone Control system powers drones, which act automatically and cannot be controlled directly. Long-charge weapons, not so. . please answer soonWow, that was bad luck with the drone surge. This way the hacking and cloaking stay synchronised. As long as you jump before it disappears. v 4. it's a pretty rare scenario. AP and Repair can heal in the Drone Controll room though. I just found an exploit that allows free repairs. Hacking drones, boarding drones, and ion intruder drones are not recovered. Regarding the scrap augment, the other guy has it backwards. #7. 1 Answer. It might have been the most powerful offensive ship I have ever flown! LONCHIVARScrap Recovery Arm. 18 votes, 12 comments. I generally think the offensive drones are near worthless, though. As are all in-game achievements, this is most expediently achieved on 'easy' difficulty, mostly on account of increased scrap rewards. If you really want to go suffocation build more routinely, you need a more specialized setup like massed ion output (enough to routinely lock down 3 systems). There are so many problems they mitigate. S. It does not work with hull repair drones. No, that would be pre-igniter, hacking and flak 2 x2 + glaive x2. Log In to add custom notes to this or any other game. Drone can be shot down in transit but can only be removed if destroyed by the hacking system being hacked (so you can't move it either, choose wisely). On drone ship runs, I can win the game without it, so it seems there's really no need for it. You will collect 1000 scrap from Sectors 5+6+7, and accounting for rounding (you only get 8. " This augment has a 20% chance of failure. There are lots of great combos for the drone system. . I'm in a Torus with the standard ion blast 2 and combat drone 1. (Engi C) Although this this starts weak on the firepower with just dual lasers and a useless beam drone, it makes up for it by having hacking and most importantly the defense scrambler augment. r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!View community ranking In the Top 5% of largest communities on Reddit Does drone recovery arm recover intact hacking drones?With cloaking-3 drones are still scary, but your window of vulnerability is at least smaller -- nominally 7. After the Hacking drone goes off, the flagship. + There is a decent chance of getting at least 1 of the following: a) Hull. Using Combat & Beam drones works best with some micromanagement. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. 1) Deploy the Repair Drone. I stumbled upon this. Do not ignore burst laser 1 just because burst laser 2 is better. Cloak is definitely much more powerful, I highly recommend getting it on most ships. You can use it between battles or even during battle if you can spare a mere 2 power, and they work quickly. The defense scrambler not only makes it impossible for your hacking drone to be shot down, but also missiles. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. I was not prepared. And offensive drones are also very helpful for ships with zoltan shields or the final boss. You have other uses for the drone parts you saved (combat drones or hacking) otherwise the recovery arm is a bit of a waste One last minor consideration is that the drone consumes one cargo space and the augment one augment slot. Free repair : You need a Hull Repair Drone and a Drone Recovery Arm. No easier than running an engi ship. You have to get 500 scrap just to get the 50 back you paid for it. I'd say that winning a fight without hacking is quite harder than lacking cloaking or drone control. Drone offense is a very circumstantial build; due to the high consumption of droneparts, a drone recovery arm is very much required, on top of having ions for ionchaining. If you have ridiculous luck and get a Drone Recovery Arm and a Hull Repair drone, it's pretty much a "push me to win" button. FTL: Faster Than Light Ship System FAQ . i was wondering if it recovers the hacking drone from the hacking bay. I noticed it was a recurring theme in my shopping list). If the enemy launches a combat drone then its pretty much under the effect of a defense scrambler the whole encounter as it tries and fails to shoot down its shots missing the critical things I launched it for to begin with. Zoltan Shields only matter if they have 3 power in weapons, which is somewhat uncommon in sector 1 or 2. That can happen from sector 5 onwards. i was wondering if it recovers the hacking drone from the hacking bay. As you approach endgame, use your extra scraps and resources for lots of internal upgrades. This list I put together as a passion project for anyone looking to get a better grasp on how strong any given item is in a general sense. SSJ2-Gohan • 9 yr. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. Drone Recovery Arm, Repair Arm, Scrap Recovery Arm. Equip an attack drone to take their Zoltan shield down while your weapons charge. Don’t get too happy though, as it’s still a long charge-up that leaves you open to many volleys before it can fire. In terms of specific drones, I go for Defense Drone 1 (or 2), and Hull Repair Drone. I'm using a VERY boarding-heavy loadout, I can either buy a drone recovery arm to save drone parts, or I can buy a backup DNA bank in case my clone bay goes offline. 7 Reverse Ion Field - 7. As long as your drone is targeting a powered system, there are a few passive effects. Beam drones help you punch through Zoltan shields and kill ships quicker. Engi A: Drone-recovery Arm. What is this nonsense with Drone recovery arm, not recovering Hacking. 0. 3 [For those pesky Anti-Drones] ftl charge booster, never a buy, if u need it to run your offense is weak af anyway and the run is bad. Real hero of this setup is the cloaking + hacking combination. Notable mentions, although not due to being in a specific combo: Weapons Preigniter is amazing, I've only had it once it was a dream, but at the start of a game I'm always looking for the three I mentioned first and the FTL scanner thing which says what's up with nearby nodes. I have had a few long fights I know I would have lost but firing at the essentials and keeping them disabled is far more important. Long-charge weapons, not so. Engi ships can get 4 drones pretty easily. 3: Code clean-up and grammar fixes. What kind of proof is needed is another discussion, there it is more of a split. If you're using missiles/hacking, get Defense Scrambler, etc. So in an extreme case, two synchronized drones firing once per ten seconds is more useful than one drone firing every second, despite a 5x theoretical DPS difference. Making Missiles sellable would make using missile weapons even less fun. Defence Drone 2 can also be good as a way of mitigating damage earlier in the game. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). If you're good at saving them, here are some upgrades to look out for: I prefer mark 2. Multiple combat drones can work, but rarely, because you need the drones and Drone Recovery Arm. What is this nonsense with Drone recovery arm, not recovering Hacking. Also offensive drones tend to be a bit weak for the player, at least compared to alternative purchases like hacking. Drone Recovery Arm - Very strong for specific builds, especially in Hard Mode where drone parts are going to flow less freely. If you jump before you Hull Repair Drone disappears you will get the drone part you used for. 90% of the time you have it, you've got enough drones to use Hull Repair at your leisure. 4: jump to a different beacon, then jump back if the hack lands in a particularly nasty room. Scrap Recovery Arm Option Category page. You can buy level 2 shields for 50 scrap. + The chance of the Drone Recovery arm (in comparison, Stealth Weapons isn't great unless you have an Ion Blast II) + Cheaper to buy. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. So you can pretty much treat it as if you're just upgrading your max (and current) hull every time you buy a drone part. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. But no, the arm wont recover it. Anti-drone is straight-up crap. Source : wiki. You have to get 500 scrap just to get the 50 back you paid for it. You're totally right that hacking is a much more desirable system than drones. ) I think it's extremely unlikely to see base ships changed at all in unmodded FTL. Depending on how many missiles you have, small bombs is great for wrecking shields so your lasers can pewpew. Looks like an easy way to run out of drones. The Boarding drone is the first to power down, so a bomb to Drone control can be very useful. An expansive mod for the game FTL: Faster Than Light. No matter what, 1 enemy locked in a room with 4 mantises will die horribly. fandom. Reduces need to buy droneparts at stores, as intended. Launches a hacking drone that attaches to the enemy ship. Using a Hull repair drone will create a drone around your ship that patches up 3-5 hull damage and then disappears. I assume this means I don't recover my hacking drones on enemy ships that I destroy, correct?Combat drones let you punch through shields more effectively, and can be very strong if you have a drone recovery arm. Certain drones are 'toggleable,' meaning they can act as one of two different drones. Also a good idea to hack the Shields if you have anti-ship drones, but the stress this puts on Drone Parts is pretty high. So tonight i bought the TP room. I never buy scrap recovery. i was wondering if it recovers the hacking drone from the hacking bay. Lasers go with lasers. Does drone recovery arm work with boarding drones? Drone Recovery Arm Does not recover Boarding Drones, Ion Intruders, or hacking drones. Drone recovery arms gives blue options, wut?? There's a few events that involve scraping asteriod. 1) Deploy the. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). This function can be 'toggled' before a fight or anytime by clicking a button on the top left of the screen ( ) at any moment. Rock Plating - With the Flagship fight being more of a DPS race now, having ~18% more effective HP can actually be pretty relevant. I'll usually have cloaking, but on three ships I'll typically have hacking instead (because you can't have both). * Stealth Weapons - Ions and other fast-charge weapons love this. Anti-drone is straight-up crap. There are so many problems they mitigate. " In order to unlock this achievement, no other weapon except for missiles can be used during the battle, regardless of whether or not they do damage. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. Getting two weapons that knock down Shields and following up with a beam is good. Reduces need to buy droneparts at stores, as intended. All crew inside a room during a hacking pulse will be. i was wondering if it recovers the hacking drone from the hacking bay. At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. ) If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump before the hull repair vanishes, and it always repairs a minimum of 3 points before vanishing). The ions strip the shields, while the offense drones will make mincemeat of the enemy ship because they have the highest DPS in the game. Its no secret that ftl runs take a really long time. Then just let the drone do the work, if you can get your hands on drone recovery. You receive a message, "We've been hit hard by the war. High evasion (that means engine upgrades) and really fast weapons can also be effective. I just won a game yesterday with the Engi A where I ended up with 2 combat drones and 2 flak 1 on auto shoot and annihilated the Flagship on Hard AE. So let's say you buy a Scrap Arm at the beginning of Sector 5 and sell it at the end of Sector 7. You have to get 500 scrap just to get the 50 back you paid for it. Requires drone part to launch. (Although if you have the recovery arm it is also fun). 4: Removed redundant images. As long as your drone is targeting a powered system, there are a few passive effects. - 1 drone part (so you can deploy the. Command: AUG id. First of all, you may have a pretty bad first sector where nothing happens and thus no loot, I would restart but it´s up to you. Plus the added benefit of shooting down missiles and pesky Ions, which makes it a good buy in my book. . FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. FTL hard mode: how to reach the flagship and kick its ass. #5. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races included in an immersive new galaxy and story. For the most part, the experienced players agree though. I'd say defence drones are more useful earlier in the game, and only a minor benefit against the Flagship. etc. Some believe I did 80 in a row but don't consider it a. This means you can pretty much guarantee that. Defense 1 hits missiles and most objects 95% of the time while defense drone 2 hits everything like 30% of the time. In addition I've picked up: Ion charger Burst laser mark 2 Drone recovery arm…FTL: Faster Than Light. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 3: have a high enough level oxygen that you can refill faster than the hack can drain. So it's usually probably just best to take the drone parts and not bother going for that quest beacon, especially when it's far from your planned route (like mine was). And given that the ship has lots of 1x1 room, beams and flak may be a pain to deal with, so the starting 5 crew you'll receive will have all skills at level 1, plus you get a free 100% shield recharge boost and a free 100% FTL. . It only recovers ones flying in space. i was wondering if it recovers the hacking drone from the hacking bay. Drone Control does not necessarily burn through drone parts so fast, because my two favorite drones (Defense and Anti-Drone) are only necessary for about half of battles or so. Drone: Augment:? Install: Upgrade: Reveal Map: Fleet Modifier: jumps. Pre-igniter definitely isn't necessary. Ship itself is more defensive. That pesky…Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . 01 on Jul 7, 2016Augments. Next to go is the triple ion cannon. If you have Hull Repair Drone and the Drone Recovery Arm, you can deploy a repair at the end of the fight, let it make 2 repairs ONLY, and then jump. If you are using 2 drones a fight though, you'll run out quickly without a drone recovery arm. I have expiremented with having two defense 1 drones vs one defense 2 drone. Repair when you need to up to 25/30 hull so you don't waste extra scrap by having a repair event pop-up and do nothing. Business, Economics, and Finance. I <3 Ion-drone loadouts. ago. I would grab cloak over mind control in almost any scenario. If I get one free I keep it of. You would be tempted to think the earlier in the game you get it the better. ago. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . Some believe I did 80 in a row but don't consider it a. Otherwise, you're only using 1 or fewer drone parts per fight anyway and the game will tend to supply you with enough. As OP already has drone systems, lest it be really necessary, he can give it a try. Anti drones protect you from some nasty auto ship fights with multiple combat drones, which can be a good value pick. I never buy scrap recovery. I let the hacking drone through first time before deploying defense drones. You would be tempted to think the earlier in the game you get it the better. AP and Repair can heal in the Drone Controll room though. iOS (iPhone/iPad) Linux Macintosh. 5) Disable their weapon systems. All you have to do is 1) hack life support, 2) shoot life support out as the hack ends, 3) mind control the enemy repairman just before they finish repairing 1 bar of the life support system. Did you intentionally quit at the start, or was that a bug?The repair arm is not helpful in my opinion. by FatRatKnight Updated to v1. What are you even talking about. [Optional] Defence Drone - [Optional] Drone Recovery Arm You only have 3 weapons slots to play with here… so you need to make sure you get hold of some top-notch kit down the line. It only recovers ones flying in space. Nebhead. Hacking-1 can typically delay weapons by 8 seconds: 4 seconds of "reverse charge", followed by 4 seconds of getting back what charge was lost. It's unlikely but possible to lose potential scrap from accumulating drops without a chance to sell them Generally drones need to be micromanaged to get the most out of them -- meaning that you switch their power on and off a lot. 1) use defense drones to shoot them down mid-flight. Sector 5+: 1280 (67%). If you're using the stealth ship that comes with the more efficient 2-power version then yeah power that sucker up all the time but good luck against any form of combat drone or ion weapon. (But this. . Nebhead. etc. The intent of using Hacking and the Beam Drone is also Drone Part-intensive, and you don't have a Drone Recovery Arm to halve the costs; in practice, you should tend to be reluctant to use your Hacking unless you successfully switch away from relying on the Beam Drone for damage. You need to send out a new one each time you want to use it - and it'll be on full health. The drone recovery arm recovers intact drones. Event tags mod might get some comments. [Optional] Defence Drone - [Optional] Drone Recovery Arm You only have 3 weapons slots to play with here… so you need to make sure you get hold of some top-notch kit down the line. Decide you need to run, have fun with level 2 engines and no shields. of course, you might get a drone recovery arm, but you can never count on it, and drone parts are very expensive, meaning that you will spend scrap on drone parts that could be used for upgrades. The crew is ok, but lacks the edge of the last ship. It's not as good as hacking, but I'll take anything to keep me alive. I could of sworn that they recovered them if the ship isn't blown up. This means if it targets shields, weapons, or any other vital system, you'll have those systems operational a couple seconds after the flagship decloaks. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I tend to never get the Ion Field Disrupter, FTL Jammer, Long Range Scanners, FTL Recharge Booster, Adv Navigation, Stealth weapons. Look for a Drone Recovery Arm. Nearly always an instant buy if it's available. Adv. Cloaked but only have 80% dodge -> can still get wrecked. The drone recovery arm gives you a drone part back for every still deployed drone after each jump (Not counting drones within the ship). 6 [Don't want your drones getting knocked out] Defense Scrambler - 7. Currently my ship is outfitted with the following: halberd beam…FTL: Multiverse adds a wide range of new drone types into the game. MC their pilot to wreck their evasion, or use it to counter their MC of your own guys. So yeah, I'll buy the Automatic Reloader, Drone Recovery Arm, Shield Charge Booster, Scrap Recovery arm and the Weapon Preigniter (When I. Works on the flagship phase 2, too. Due to the Defense Scrambler, Anti-Combat drones should not be a problem, and the drones destroy Zoltan shields pretty easily. 157. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems .